|
@@ -471,6 +471,7 @@ class Renderer extends h3d.scene.Renderer {
|
|
shadowMap = h3d.mat.Texture.fromColor(0);
|
|
shadowMap = h3d.mat.Texture.fromColor(0);
|
|
slides.shader.shadowMap = shadowMap;
|
|
slides.shader.shadowMap = shadowMap;
|
|
slides.shader.shadowMapChannel = R;
|
|
slides.shader.shadowMapChannel = R;
|
|
|
|
+ pbrProps.isScreen = true;
|
|
slides.render();
|
|
slides.render();
|
|
|
|
|
|
if( !hasDebugEvent ) {
|
|
if( !hasDebugEvent ) {
|