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Ensure primitive alloc is done in setMesh of Instanced.hx.

Previously, we were calling alloc if buffer was null.
However, if the primitive had its tangents or normals recomputed before, buffer was not null even if alloc hasn't been called before.

Now, we also call alloc if indexes are null.
benoit 1 năm trước cách đây
mục cha
commit
05ee4935cd
1 tập tin đã thay đổi với 2 bổ sung2 xóa
  1. 2 2
      h3d/prim/Instanced.hx

+ 2 - 2
h3d/prim/Instanced.hx

@@ -22,7 +22,7 @@ class Instanced extends Primitive {
 		}
 		primitive = m;
 		baseBounds = m.getBounds();
-		if( m.buffer == null )
+		if( m.buffer == null || m.indexes == null )
 			m.alloc(h3d.Engine.getCurrent()); // make sure first alloc is done
 	}
 
@@ -57,7 +57,7 @@ class Instanced extends Primitive {
 	}
 
 	override function render( engine : h3d.Engine ) {
-		if( primitive.buffer == null || primitive.buffer.isDisposed() )
+		if( primitive.indexes == null || primitive.buffer.isDisposed() )
 			primitive.alloc(engine);
 		@:privateAccess engine.flushTarget();
 		@:privateAccess if( primitive.buffers == null )