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public function new(loadTexture : String -> h3d.mat.Texture, ?res : hxd.res.Resource, ?root2d: h2d.Object = null, ?root3d: h3d.scene.Object = null) {
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public function new(loadTexture : String -> h3d.mat.Texture, ?res : hxd.res.Resource, ?root2d: h2d.Object = null, ?root3d: h3d.scene.Object = null) {
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