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Fix dispose of depth buffer on DX12

clementlandrin 1 年之前
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2013df4142
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 2 1
      h3d/impl/DX12Driver.hx

+ 2 - 1
h3d/impl/DX12Driver.hx

@@ -1313,7 +1313,8 @@ class DX12Driver extends h3d.impl.Driver {
 	}
 
 	override function disposeDepthBuffer(t:h3d.mat.Texture) {
-		disposeResource(@:privateAccess t.t);
+		disposeResource(t.t);
+		t.t = null;
 	}
 
 	override function uploadTextureBitmap(t:h3d.mat.Texture, bmp:hxd.BitmapData, mipLevel:Int, side:Int) {