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@@ -24,10 +24,10 @@ class Blur extends Filter {
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var pass : h3d.pass.Blur;
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var pass : h3d.pass.Blur;
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- public function new( radius = 1., gain = 1., quality = 1. ) {
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+ public function new( radius = 1., gain = 1., quality = 1., linear = 0. ) {
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super();
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super();
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smooth = true;
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smooth = true;
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- pass = new h3d.pass.Blur(radius, quality, gain);
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+ pass = new h3d.pass.Blur(radius, gain, linear, quality);
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}
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}
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inline function get_quality() return pass.quality;
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inline function get_quality() return pass.quality;
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