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updated README

ncannasse hace 7 años
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README.md

@@ -27,11 +27,11 @@ In order to compile the samples, go to the `samples` directory and run `haxe gen
 
 
 To compile:
 To compile:
 - For JS/WebGL: run `haxe [sample]_js.hxml`, then open `index.html` to run
 - For JS/WebGL: run `haxe [sample]_js.hxml`, then open `index.html` to run
-- For Flash: run `haxe [sample]_swf.hxml`, then open `<sample>.swf` to run
 - For HashLink: run `haxe -lib hlsdl|hldx [sample]_hl.hxml` then run `hl <sample>.hl` to run (can use both SDL and DirectX libraries)
 - For HashLink: run `haxe -lib hlsdl|hldx [sample]_hl.hxml` then run `hl <sample>.hl` to run (can use both SDL and DirectX libraries)
-- For OpenFL/Lime: run `openfl test windows` into the sample directory -- OpenFL/Lime is not officially supported, we don't accept issues please send pull requests if you make some changes
+- For Flash: run `haxe [sample]_swf.hxml`, then open `<sample>.swf` to run
+- For Consoles, contact us: [email protected]
 
 
-Project files for [HaxeDevelop](http://haxedevelop.org) are also generated.
+Project files for [Visual Studio Code](https://code.visualstudio.com/) are also generated.
 
 
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 * [Official website](http://heaps.io)
 * [Official website](http://heaps.io)