|
@@ -658,6 +658,16 @@ class SceneInspector {
|
|
|
PBool("perPixelLighting", function() return ls.perPixelLighting, function(b) ls.perPixelLighting = b),
|
|
|
]));
|
|
|
|
|
|
+ var s = Std.instance(scene.renderer.getPass("shadow", false),h3d.pass.ShadowMap);
|
|
|
+ if( s != null ) {
|
|
|
+ props.push(PGroup("Shadows", [
|
|
|
+ PInt("size", function() return s.size, function(sz) s.size = sz),
|
|
|
+ PColor("color", false, function() return s.color, function(v) s.color = v),
|
|
|
+ PFloat("power", function() return s.power, function(v) s.power = v),
|
|
|
+ PFloat("bias", function() return s.bias, function(v) s.bias = v),
|
|
|
+ ]));
|
|
|
+ }
|
|
|
+
|
|
|
var r = scene.renderer;
|
|
|
|
|
|
var tex = getTextures(@:privateAccess r.tcache);
|