ncannasse 7 年之前
父节点
当前提交
26da094003
共有 1 个文件被更改,包括 2 次插入3 次删除
  1. 2 3
      h3d/mat/PbrMaterial.hx

+ 2 - 3
h3d/mat/PbrMaterial.hx

@@ -108,9 +108,8 @@ class PbrMaterial extends Material {
 			tshader.killAlphaThreshold = 0.5;
 		}
 		mainPass.culling = props.culling ? Back : None;
-		shadows = false;
-		castShadows = props.shadows;
-		if( castShadows ) getPass("shadow").culling = mainPass.culling;
+		shadows = props.shadows;
+		if( shadows ) getPass("shadow").culling = mainPass.culling;
 
 		// get values from specular texture
 		var spec = mainPass.getShader(h3d.shader.pbr.PropsTexture);