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@@ -252,7 +252,7 @@ class SceneProps {
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var dl = hxd.impl.Api.downcast(l, h3d.scene.fwd.DirLight);
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var dl = hxd.impl.Api.downcast(l, h3d.scene.fwd.DirLight);
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if( dl != null )
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if( dl != null )
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props.push(PFloats("direction", function() {
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props.push(PFloats("direction", function() {
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- var dir = dl.getDirection();
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+ var dir = dl.getLocalDirection();
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return [dl.x, dl.y, dl.z];
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return [dl.x, dl.y, dl.z];
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}, function(fl) dl.setDirection(new h3d.Vector(fl[0], fl[1], fl[2]))));
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}, function(fl) dl.setDirection(new h3d.Vector(fl[0], fl[1], fl[2]))));
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var pl = hxd.impl.Api.downcast(l, h3d.scene.fwd.PointLight);
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var pl = hxd.impl.Api.downcast(l, h3d.scene.fwd.PointLight);
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