@@ -46,7 +46,7 @@ class Sphere extends Polygon {
uvs = [];
for( y in 0...segsH + 1 )
for( x in 0...segsW + 1 )
- uvs.push(new UV(x / segsW, y / segsH));
+ uvs.push(new UV(1 - x / segsW, y / segsH));
}