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@@ -905,11 +905,12 @@ class Scene extends Layers implements h3d.IDrawable implements hxd.SceneEvents.I
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var tex = new h3d.mat.Texture(width, height, [Target]);
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target = new Tile(tex,0, 0, width, height);
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}
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+
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+ var tex = target.getTexture();
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engine.begin();
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+ engine.pushTarget(tex);
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engine.setRenderZone(Std.int(target.x), Std.int(target.y), hxd.Math.ceil(target.width), hxd.Math.ceil(target.height));
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- var tex = target.getTexture();
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- engine.pushTarget(tex);
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var ow = width, oh = height, ova = viewportA, ovd = viewportD, ovx = viewportX, ovy = viewportY;
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width = tex.width;
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height = tex.height;
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