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@@ -84,7 +84,7 @@ class PointShadowMap extends Shadows {
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override function loadStaticData( bytes : haxe.io.Bytes ) {
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override function loadStaticData( bytes : haxe.io.Bytes ) {
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if( (mode != Mixed && mode != Static) || bytes == null )
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if( (mode != Mixed && mode != Static) || bytes == null )
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- return true;
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+ return false;
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var buffer = new haxe.io.BytesInput(bytes);
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var buffer = new haxe.io.BytesInput(bytes);
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var size = buffer.readInt32();
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var size = buffer.readInt32();
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if( size != this.size )
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if( size != this.size )
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