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@@ -1,3 +1,40 @@
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+## 1.9.0 (February 28, 2021)
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+
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+HL:
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+* Fixes compatibility with Haxe 4.2 (requires 4.2.1)
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+
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+2D:
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+* More DomKit APIs
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+* Flow overflow: Hidden and Scroll support
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+* Text.letterSpacing is now 0 by default
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+* New Camera implementation (@Yanrishatum)
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+* Allow different textures for Graphics/TileGroup/SpriteBatch using BatchDrawState (@Yanrishatum)
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+* <a> link support in HtmlText (@Azrou)
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+
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+3D:
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+* Refactor PBR Renderer (begin/end), allow shader injection in RendererFX
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+* Support for Y-up exported FBX (auto convert to Z-up)
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+* Support for centimer exported FBX (auto convert to meters)
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+* Added Texture.lodBias support for mipmaps
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+* More detailed skin collider support based on joint bounding boxes
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+* Added HMD large index (models with >64K vertexes)
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+* PBR Forward support (@ShiroSmith)
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+* new MetchBatch implementation (unlimited instances)
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+
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+HxSL:
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+* Added Mat2 type
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+* Added Array of textures support
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+* Added texture.size() / textureSize(tex) (@Yanrishatum)
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+* Added @borrow to import another shader var (@Yanrishatum)
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+* Added @sampler(groupName) to bypass 16 samplers DX limit
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+
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+Other:
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+* Added DDS support for compressed/mipmaped/float textures
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+* Added HDR texture support
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+* More APIs/support for float/hdr/16 bit textures
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+* ... and many many other improvements
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+
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+
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## 1.8.0 (April 7, 2020)
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## 1.8.0 (April 7, 2020)
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2D:
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2D:
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