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@@ -9,6 +9,7 @@ class Drawable extends Sprite {
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public var tileWrap : Bool;
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public var colorKey(default, set) : Null<Int>;
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public var colorMatrix(get, set) : Null<h3d.Matrix>;
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+ public var colorAdd(get, set) : Null<h3d.Vector>;
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var shaders : hxsl.ShaderList;
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@@ -18,6 +19,28 @@ class Drawable extends Sprite {
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color = new h3d.Vector(1, 1, 1, 1);
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}
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+
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+ function get_colorAdd() {
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+ var s = getShader(h3d.shader.ColorAdd);
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+ return s == null ? null : s.color;
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+ }
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+
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+ function set_colorAdd( c : h3d.Vector ) {
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+ var s = getShader(h3d.shader.ColorAdd);
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+ if( s == null ) {
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+ if( c != null ) {
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+ s = addShader(new h3d.shader.ColorAdd());
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+ s.color = c;
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+ }
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+ } else {
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+ if( c == null )
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+ removeShader(s);
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+ else
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+ s.color = c;
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+ }
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+ return c;
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+ }
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+
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function set_colorKey(v:Null<Int>) {
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var s = getShader(h3d.shader.ColorKey);
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if( s == null ) {
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