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Fix hxsl checker bug where const can't have the same name with import with another shader.
The fix consist in reorder the check of double declaration with the skip of params.

borisrp 8 月之前
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39fc038939
共有 1 个文件被更改,包括 4 次插入3 次删除
  1. 4 3
      hxsl/Checker.hx

+ 4 - 3
hxsl/Checker.hx

@@ -799,12 +799,13 @@ class Checker {
 					checkConst(e);
 					einit = e;
 				}
-				if( v.type == null ) error("Type required for variable declaration", e.pos);
-				if( vars.exists(v.name) ) error("Duplicate var decl '" + v.name + "'", e.pos);
-				var v = makeVar(v, e.pos);
+				if( v.type == null ) error("Type required for variable declaration", e.pos);				
 				if( isImport && v.kind == Param )
 					continue;
 
+				if( vars.exists(v.name) ) error("Duplicate var decl '" + v.name + "'", e.pos);
+				var v = makeVar(v, e.pos);
+
 				switch( v.type ) {
 				case TSampler(T3D, true), TRWTexture(T3D, true, _), TRWTexture(_,_,3):
 					error("Unsupported texture type", e.pos);