@@ -84,7 +84,7 @@ private class Particle extends h2d.SpriteBatch.BatchElement {
life += et;
if( group.rotAuto )
- rotation = Math.atan2(vy, vx) + life * vr + group.rotInit;
+ rotation = Math.atan2(vy, vx) + life * vr + group.rotInit * Math.PI;
else
rotation += vr * et;
scale = scaleX * Math.pow(1 + vs, et);