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Fix potential null acces

ShiroSmith 6 年之前
父节点
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3e9bc14a1d
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      h3d/scene/pbr/Renderer.hx

+ 1 - 1
h3d/scene/pbr/Renderer.hx

@@ -243,7 +243,7 @@ class Renderer extends h3d.scene.Renderer {
 		var ls = Std.instance(getLightSystem(), LightSystem);
 		var count = ctx.engine.drawCalls;
 		if( ls != null ) drawShadows(ls);
-		ctx.lightSystem.drawPasses = ctx.engine.drawCalls - count;
+		if( ctx.lightSystem != null ) ctx.lightSystem.drawPasses = ctx.engine.drawCalls - count;
 
 		setTargets([albedo,normal,pbr,other]);
 		clear(0, 1, 0);