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@@ -1,3 +1,33 @@
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+## 1.6.0 (March XX, 2019)
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+
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+2D:
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+* added DomKit support
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+* added h2d.Camera
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+* review h2d filters wrt alpha handling
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+* added h2d.Flow.layout
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+* support for SDF fonts
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+* support for sub pixel Tiles (various coordinates/sizes are now Float instead of Int)
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+* added h2d.Interactive.onReleaseOutside and .shape for custom shape handling
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+* h2d.Object.onParentChanged is now onHierarchyMoved
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+* handle multiple Interactive onOver
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+
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+3D:
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+* added h3d.col.Capsule
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+* added h3d.col.Collider.inSphere + changed inFrustum
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+* added Driver.capturePixels sub region
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+* added h3d.scene.MeshBatch
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+* optimized shadows maps culling
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+* optimized internal pass lists handling
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+* moved h3d.scene.DirLight/PointLight/LightSystem/Renderer to h3d.scene.fwd package
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+* more work on pbr renderer and terrain system
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+* various optimizations (less allocations)
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+
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+Other:
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+* [js] heaps now defaults to canvas instead of window for events
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+* review hxd.prefab.Prefab API
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+* added mp3 sound support
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+* new samples : Camera2D, Domkit, Flows, FXView, Interactive2D, MeshBatch, Lights
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+
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## 1.5.0 (October 25, 2018)
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* haxe 4 preview5+ support
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