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@@ -371,16 +371,17 @@ class Scene extends Object implements h3d.IDrawable implements hxd.SceneEvents.I
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// check that passes have been rendered
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#if debug
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- for( p in passes ) {
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- if( !p.rendered ) {
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- trace("Pass " + p.name+" has not been rendered : don't know how to handle.");
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- var o = p.passes;
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- while( o != null ) {
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- trace(" used by " + o.obj.name == null ? "" + o.obj : o.obj.name);
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- o = o.next;
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+ if( !ctx.computingStatic )
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+ for( p in passes ) {
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+ if( !p.rendered ) {
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+ trace("Pass " + p.name+" has not been rendered : don't know how to handle.");
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+ var o = p.passes;
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+ while( o != null ) {
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+ trace(" used by " + o.obj.name == null ? "" + o.obj : o.obj.name);
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+ o = o.next;
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+ }
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}
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}
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- }
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#end
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if( camera.rightHanded )
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