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DX12 : Deny root access to amplification shader and mesh shader

TothBenoit 1 year ago
parent
commit
51d6b8e11a
1 changed files with 2 additions and 0 deletions
  1. 2 0
      h3d/impl/DX12Driver.hx

+ 2 - 0
h3d/impl/DX12Driver.hx

@@ -1245,6 +1245,8 @@ class DX12Driver extends h3d.impl.Driver {
 		sign.flags.set(DENY_HULL_SHADER_ROOT_ACCESS);
 		sign.flags.set(DENY_DOMAIN_SHADER_ROOT_ACCESS);
 		sign.flags.set(DENY_GEOMETRY_SHADER_ROOT_ACCESS);
+		sign.flags.set(DENY_AMPLIFICATION_SHADER_ROOT_ACCESS);
+		sign.flags.set(DENY_MESH_SHADER_ROOT_ACCESS);
 		sign.numParameters = paramsCount;
 		sign.parameters = cast params;