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@@ -244,10 +244,10 @@ class Cache {
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#if shader_debug_dump
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var shaderId = @:privateAccess RuntimeShader.UID;
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#if ( js && !sys )
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- if( shaderId == 0 ) js.Syntax.code("window.shaders = [];");
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- js.Syntax.code("window.shaders[{0}] = '';", shaderId);
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+ if( shaderId == 0 ) js.Syntax.code("window.shaders_debug_dump = [];");
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+ js.Syntax.code("window.shaders_debug_dump[{0}] = '';", shaderId);
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var dbg: { writeString: String->Void, close:Void->Void } = {
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- writeString: (str: String) -> { js.Syntax.code("window.shaders[{0}] += {1}", shaderId, str); },
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+ writeString: (str: String) -> { js.Syntax.code("window.shaders_debug_dump[{0}] += {1}", shaderId, str); },
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close: () -> {}
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};
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#else
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