|
@@ -95,7 +95,8 @@ class MeshBatch extends MultiMaterial {
|
|
|
alloc.disposeFloats(dataPasses.data);
|
|
|
dataPasses = dataPasses.next;
|
|
|
}
|
|
|
- instanced.commands.dispose();
|
|
|
+ if( instanced.commands != null )
|
|
|
+ instanced.commands.dispose();
|
|
|
shadersChanged = true;
|
|
|
}
|
|
|
|