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AlphaMult shader: add range and @perInstance

trethaller 4 years ago
parent
commit
5beb002b36
1 changed files with 1 additions and 1 deletions
  1. 1 1
      h3d/shader/AlphaMult.hx

+ 1 - 1
h3d/shader/AlphaMult.hx

@@ -2,7 +2,7 @@ package h3d.shader;
 
 class AlphaMult extends hxsl.Shader {
 	static var SRC = {
-		@param var alpha : Float;
+		@perInstance @range(0, 1) @param var alpha : Float;
 		var pixelColor : Vec4;
 
 		function fragment() {