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@@ -6,6 +6,8 @@ class App {
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public var s3d : h3d.scene.Scene;
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public var s2d : h2d.Scene;
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+ public var wantedFPS(get, set) : Float;
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+
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public function new(?engine) {
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if( engine != null ) {
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this.engine = engine;
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@@ -20,6 +22,9 @@ class App {
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}
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}
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+ function get_wantedFPS() return hxd.Timer.wantedFPS;
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+ function set_wantedFPS(fps) return hxd.Timer.wantedFPS = fps;
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+
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function onResize() {
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}
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