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@@ -400,6 +400,7 @@ class Flow extends Sprite.Container {
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if( b ) {
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if( b ) {
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if( interactive == null ) {
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if( interactive == null ) {
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interactive = new h2d.Interactive(0, 0, this);
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interactive = new h2d.Interactive(0, 0, this);
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+ interactive.cursor = Default;
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properties[properties.length - 1].isAbsolute = true;
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properties[properties.length - 1].isAbsolute = true;
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if( !needReflow ) {
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if( !needReflow ) {
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interactive.width = calculatedWidth;
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interactive.width = calculatedWidth;
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