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@@ -414,9 +414,6 @@ class Renderer extends h3d.scene.Renderer {
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function beginPbr() {
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function beginPbr() {
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var props : RenderProps = props;
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var props : RenderProps = props;
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- if ( displayMode == Performance ) {
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- performance.shader.gradient = hrt.impl.TextureType.Utils.getTextureFromValue(props.performanceGradient);
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- }
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// reset tonemap shaders
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// reset tonemap shaders
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var s = @:privateAccess tonemap.pass.shaders;
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var s = @:privateAccess tonemap.pass.shaders;
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while( s != null ) {
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while( s != null ) {
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