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@@ -365,6 +365,11 @@ class Engine {
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needFlushTarget = false;
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}
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+ public function clearF( color : h3d.Vector, ?depth : Float, ?stencil : Int ) {
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+ flushTarget();
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+ driver.clear(color, depth, stencil);
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+ }
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+
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public function clear( ?color : Int, ?depth : Float, ?stencil : Int ) {
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if( color != null )
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tmpVector.setColor(color);
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