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Эх сурвалжийг харах

fix meshbatches using beforeTonemappingAlpha

trethaller 4 жил өмнө
parent
commit
6e68248d23

+ 1 - 1
h3d/scene/pbr/Renderer.hx

@@ -132,7 +132,7 @@ class Renderer extends h3d.scene.Renderer {
 
 	override function getPassByName(name:String):h3d.pass.Base {
 		switch( name ) {
-		case "overlay", "beforeTonemapping", "albedo", "afterTonemapping", "forward", "forwardAlpha":
+		case "overlay", "beforeTonemapping", "beforeTonemappingAlpha", "albedo", "afterTonemapping", "forward", "forwardAlpha":
 			return defaultPass;
 		case "default", "alpha", "additive":
 			return output;