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@@ -493,8 +493,12 @@ class Renderer extends h3d.scene.Renderer {
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}
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}
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}
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}
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+ var debugPushPos : { x : Float, y : Float }
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+
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function onEvent(e:hxd.Event) {
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function onEvent(e:hxd.Event) {
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- if( e.kind == EPush && e.button == 2 ) {
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+ if( e.kind == EPush && e.button == 2 )
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+ debugPushPos = { x : e.relX, y : e.relY };
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+ if( e.kind == ERelease && e.button == 2 && hxd.Math.distance(e.relX-debugPushPos.x,e.relY-debugPushPos.y) < 10 ) {
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var win = hxd.Window.getInstance();
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var win = hxd.Window.getInstance();
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var x = Std.int((e.relX / win.width) * 4);
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var x = Std.int((e.relX / win.width) * 4);
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var y = Std.int((e.relY / win.height) * 4);
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var y = Std.int((e.relY / win.height) * 4);
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