|
@@ -177,7 +177,7 @@ class Material extends BaseMaterial {
|
|
if( normalShader == null ) {
|
|
if( normalShader == null ) {
|
|
normalShader = new h3d.shader.NormalMap();
|
|
normalShader = new h3d.shader.NormalMap();
|
|
if( textureShader != null )
|
|
if( textureShader != null )
|
|
- mainPass.addShaderAtIndex(normalShader, mainPass.getShaderIndex(textureShader));
|
|
|
|
|
|
+ mainPass.addShaderAtIndex(normalShader, mainPass.getShaderIndex(textureShader)+1);
|
|
else
|
|
else
|
|
mainPass.addShader(normalShader);
|
|
mainPass.addShader(normalShader);
|
|
}
|
|
}
|