@@ -94,7 +94,7 @@ class Drawable extends Sprite {
}
public function getShader< T:hxsl.Shader >( stype : Class<T> ) : T {
- for( s in shaders )
+ if (shaders != null) for( s in shaders )
if( Std.is(s, stype) )
return cast s;
return null;