@@ -857,7 +857,7 @@ class GpuParticles extends h3d.scene.MultiMaterial {
var camera = ctx.camera;
if( camera == null )
camera = new h3d.Camera();
- if( primitive == null || primitive.buffer.isDisposed() )
+ if( primitive == null || primitive.buffer == null || primitive.buffer.isDisposed() )
rebuildAll(camera);
uploadedCount = 0;