@@ -24,7 +24,7 @@ class Shadows extends Default {
public function new(light) {
if( format == null ) format = R16F;
if( !h3d.Engine.getCurrent().driver.isSupportedFormat(format) ) format = h3d.mat.Texture.nativeFormat;
- super("shadows");
+ super("shadow");
this.light = light;
blur = new Blur(5);
blur.quality = 0.5;