|
@@ -70,7 +70,7 @@ class DecalOverlay extends hxsl.Shader {
|
|
|
discard;
|
|
|
|
|
|
var color = colorTexture.get(calculatedUV);
|
|
|
- pixelColor.rgb = color.rgb + color.rgb * emissive;
|
|
|
+ pixelColor.rgb *= color.rgb + color.rgb * emissive;
|
|
|
pixelColor.a = max(max(pixelColor.r, pixelColor.g), pixelColor.b) * fadeFactor;
|
|
|
}
|
|
|
}
|