@@ -123,6 +123,9 @@ class Sound extends Resource {
public function playAt( startPosition : Float ) {
#if flash
if( snd != null ) {
+ // can't mix two wavs
+ if( wavHeader != null && channel != null )
+ return;
bytesPosition = 0;
channel = snd.play(startPosition,loop?0x7FFFFFFF:0);
volume = volume;