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@@ -1,9 +1,9 @@
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-Heaps
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-=====
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+# Heaps
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+_High Performance Game Framework_
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[](https://travis-ci.org/HeapsIO/heaps)
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[](https://travis-ci.org/HeapsIO/heaps)
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-_High Performance Game Framework_
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+[](http://heaps.io)
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**Heaps** is a cross platform graphics engine designed for high performance games. It's designed to leverage modern GPUs that are commonly available on desktop, mobile and consoles.
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**Heaps** is a cross platform graphics engine designed for high performance games. It's designed to leverage modern GPUs that are commonly available on desktop, mobile and consoles.
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@@ -18,7 +18,7 @@ Heaps is currently working on:
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Community
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Community
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---------
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---------
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-Join us on Gitter https://gitter.im/heapsio/Lobby
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+Join us on Gitter <https://gitter.im/heapsio/Lobby>
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Samples
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Samples
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-------
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-------
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@@ -31,7 +31,7 @@ To compile:
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- For HashLink: run `haxe -lib hlsdl|hldx [sample]_hl.hxml` then run `hl <sample>.hl` to run (can use both SDL and DirectX libraries)
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- For HashLink: run `haxe -lib hlsdl|hldx [sample]_hl.hxml` then run `hl <sample>.hl` to run (can use both SDL and DirectX libraries)
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- For OpenFL/Lime: run `openfl test windows` into the sample directory -- OpenFL/Lime is not officially supported, we don't accept issues please send pull requests if you make some changes
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- For OpenFL/Lime: run `openfl test windows` into the sample directory -- OpenFL/Lime is not officially supported, we don't accept issues please send pull requests if you make some changes
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-Project files for [HaxeDevelop](http://haxedevelop.org) are also generated
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+Project files for [HaxeDevelop](http://haxedevelop.org) are also generated.
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----
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----
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* [Official website](http://heaps.io)
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* [Official website](http://heaps.io)
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