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@@ -97,7 +97,7 @@ class IrradShader extends IrradBase {
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var amount = n.dot(l).saturate();
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if( amount > 0 ) {
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var envColor = gammaCorrect(min(envMap.get(l).rgb, hdrMax));
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- color += envColor * amount;
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+ color += envColor * (isSpecular ? amount : 1.0);
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totalWeight += amount;
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}
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}
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