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@@ -81,7 +81,6 @@ class TransformCollider extends Collider {
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#if !macro
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#if !macro
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public function makeDebugObj() : h3d.scene.Object {
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public function makeDebugObj() : h3d.scene.Object {
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var obj = collider.makeDebugObj();
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var obj = collider.makeDebugObj();
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- obj.ignoreParentTransform = true;
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obj.defaultTransform = mat;
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obj.defaultTransform = mat;
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return obj;
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return obj;
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}
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}
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