2
0
Nicolas Cannasse 8 жил өмнө
parent
commit
8a03cfcf77

+ 3 - 0
h3d/col/Bounds.hx

@@ -160,6 +160,9 @@ class Bounds implements Collider {
 	public function transform( m : Matrix ) {
 		var xMin = xMin, yMin = yMin, zMin = zMin, xMax = xMax, yMax = yMax, zMax = zMax;
 		empty();
+		// if empty, keep empty
+		if( xMax < xMin && yMax < yMin && zMax < zMin )
+			return;
 		var v = new h3d.col.Point();
 		v.set(xMin, yMin, zMin);
 		v.transform(m);

+ 2 - 6
h3d/parts/GpuParticles.hx

@@ -426,18 +426,14 @@ class GpuParticles extends h3d.scene.MultiMaterial {
 		groups = [];
 	}
 
-	override function getBounds(?b:h3d.col.Bounds, rec = true) {
-		var b = super.getBounds(b, rec);
+	override function getBounds(?b:h3d.col.Bounds, rec = false) {
 		for( g in groups )
 			if( g.needRebuild ) {
 				var s = getScene();
 				if( s != null ) sync(@:privateAccess s.renderer.ctx);
 				break;
 			}
-		var tmp = bounds.clone();
-		tmp.transform(absPos);
-		b.add(tmp);
-		return b;
+		return super.getBounds(b, rec);
 	}
 
 	public dynamic function onEnd() {