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@@ -23,7 +23,7 @@ class Renderer extends h3d.scene.Renderer {
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var output = new h3d.pass.Output("mrt",[
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Value("output.color"),
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Vec4([Value("output.normal",3),Value("output.depth",1)]),
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- Vec4([Value("output.metalness"), Value("output.gloss"), Value("output.occlusion"), Const(0)]),
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+ Vec4([Value("output.metalness"), Value("output.roughness"), Value("output.occlusion"), Const(0)]),
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]);
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public function new(irrad) {
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