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Adding hint for Nan found building geometry.

clementlandrin il y a 2 ans
Parent
commit
8e54bd73c9
1 fichiers modifiés avec 1 ajouts et 1 suppressions
  1. 1 1
      hxd/fmt/fbx/BaseLibrary.hx

+ 1 - 1
hxd/fmt/fbx/BaseLibrary.hx

@@ -1371,7 +1371,7 @@ class BaseLibrary {
 	}
 
 	function round(v:Float) {
-		if( v != v ) throw "NaN found";
+		if( v != v ) throw "NaN found (could be multiple skin mesh, currently not supported)";
 		return highPrecision ? v : std.Math.fround(v * 131072) / 131072;
 	}