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@@ -4,6 +4,7 @@ interface Collider extends hxd.impl.Serializable.StructSerializable {
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/**
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Returns the distance of intersection between the ray and the collider, or negative if no collision.
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+ If bestMatch is false, only negative/positive value needs to be returned, with no additional precision.
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**/
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public function rayIntersection( r : Ray, bestMatch : Bool ) : Float;
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public function contains( p : Point ) : Bool;
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