@@ -34,10 +34,10 @@ class VolumeDecal extends hxsl.Shader {
};
- public function new() {
+ public function new( objectWidth : Float, objectHeight : Float ) {
super();
normal.set(0, 0, 1);
- scale.set(1, 1);
+ scale.set(1/objectWidth, 1/objectHeight);
}