@@ -71,7 +71,7 @@ class MeshBatch extends hxd.App {
batch.y = m.y;
batch.setScale(m.scale);
batch.setRotation(0,0,m.rot);
- shader.color.load(m.color.toVec3());
+ shader.color.load(m.color.toVector());
batch.emitInstance();
}