@@ -102,7 +102,7 @@ class Texture {
this.width = w;
this.height = h;
- this.mipMap = this.flags.has(MipMapped) ? Nearest : None;
+ this.mipMap = this.flags.has(MipMapped) ? Linear : None;
this.filter = Linear;
this.wrap = Clamp;
bits &= 0x7FFF;