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Revert "Renderer: don't apply culling when baking lights"

This reverts commit 1a0bdbd7deb97c72e23173987f0f085494126c95.
trethaller hace 6 años
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commit
9d8574b636
Se han modificado 1 ficheros con 2 adiciones y 4 borrados
  1. 2 4
      h3d/scene/pbr/Renderer.hx

+ 2 - 4
h3d/scene/pbr/Renderer.hx

@@ -175,15 +175,13 @@ class Renderer extends h3d.scene.Renderer {
 
 	override function draw( name : String ) {
 		var passes = get(name);
-		if(!ctx.computingStatic)
-			cullPasses(passes, function(col) return col.inFrustum(ctx.camera.frustum));
+		cullPasses(passes, function(col) return col.inFrustum(ctx.camera.frustum));
 		defaultPass.draw(passes);
 		passes.reset();
 	}
 
 	function renderPass(p:h3d.pass.Base, passes) {
-		if(!ctx.computingStatic)
-			cullPasses(passes, function(col) return col.inFrustum(ctx.camera.frustum));
+		cullPasses(passes, function(col) return col.inFrustum(ctx.camera.frustum));
 		p.draw(passes);
 		passes.reset();
 	}