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fixed PreRotation handling in animation data (maya support)

ncannasse 7 years ago
parent
commit
a13c5db9e5
1 changed files with 1 additions and 1 deletions
  1. 1 1
      hxd/fmt/fbx/BaseLibrary.hx

+ 1 - 1
hxd/fmt/fbx/BaseLibrary.hx

@@ -921,7 +921,7 @@ class BaseLibrary {
 
 					if( def.preRot != null ) {
 						q2.initRotate(def.preRot.x, def.preRot.y, def.preRot.z);
-						q.multiply(q,q2);
+						q.multiply(q2,q);
 					}
 
 					f.qx = q.x;