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@@ -12,7 +12,6 @@ class ContextShared {
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public var root3d : h3d.scene.Object;
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public var root3d : h3d.scene.Object;
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public var contexts : Map<Prefab,Context>;
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public var contexts : Map<Prefab,Context>;
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public var references : Map<Prefab,Array<Context>>;
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public var references : Map<Prefab,Array<Context>>;
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- public var cleanups : Array<Void->Void>;
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public var currentPath : String;
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public var currentPath : String;
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var cache : h3d.prim.ModelCache;
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var cache : h3d.prim.ModelCache;
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@@ -25,7 +24,6 @@ class ContextShared {
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contexts = new Map();
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contexts = new Map();
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references = new Map();
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references = new Map();
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cache = new h3d.prim.ModelCache();
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cache = new h3d.prim.ModelCache();
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- cleanups = [];
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shaderCache = new ShaderDefCache();
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shaderCache = new ShaderDefCache();
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}
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}
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