@@ -176,11 +176,11 @@ class DirShadowMap extends Shadows {
if( !ctx.computingStatic )
switch( mode ) {
- case None:
+ case None, Mixed:
return passes;
case Dynamic:
// nothing
- case Static, Mixed:
+ case Static:
if( staticTexture == null || staticTexture.isDisposed() ){
staticTexture = h3d.mat.Texture.fromColor(0xFFFFFF);
staticTexture.name = "defaultDirShadowMap";