@@ -230,12 +230,12 @@ class Bounds {
var mx = (xMax + xMin) * 0.5;
var my = (yMax + yMin) * 0.5;
var mz = (zMax + zMin) * 0.5;
- xMin = mx - dx * v;
- yMin = my - dy * v;
- zMin = mz - dz * v;
- xMax = mx + dx * v;
- yMax = my + dy * v;
- zMax = mz + dz * v;
+ xMin = mx - dx;
+ yMin = my - dy;
+ zMin = mz - dz;
+ xMax = mx + dx;
+ yMax = my + dy;
+ zMax = mz + dz;
}
public inline function getMin() {